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This isn't a game review as such but does impact how future games may play out. A couple of months back i was looking around on the web and come across this article about the Ageia PhysX processor and was fascinated by it. What this thing is , is basicly a processor thats dedicated to handling physics. For a really good example of in game physics the best game i can think of is counter strike source.

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First i would like to ask EA what they were thinking about when they put this game out the door in the shape its in. The game does have a few good things about it but the bad far outweighs the good 10 fold.

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Well just like the game itself this patch failed to do much and in this really short review i go over what it did do and also what it didn't do. This patch witch i didn't know at the time would later become known for its memory leak issues forcing EA to tell users to uninstall the patch. The problem was some did uninstall it and some didn't and then you ended up with a case of having servers running for both the patched and unpatched versions of the game.

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